Showing posts with label series. Show all posts
Showing posts with label series. Show all posts

Friday, January 18, 2019

The Orville: A better Star Trek than Star Trek



What a ridiculous name for a StarShip.

The Orville.

Instead of going where no man has gone before...Instead of evoking visions of the first flight with the brothers Wright (as in Orville and Wilbur) 

I think of Redenbacher...

You know, the popcorn guy...

...and maybe that's the point.

But somewhere along the way Seth McFarlane managed to do something no Star Trek Series has done in 4 decades.  

In a time when the "official" Star Trek canon has been bastardized into some weird amalgamation of action movie meets Sci-Fi chic peppered with  liberal doses of gratuitous sex and violence for no other reason than they could.

Here comes a parody, a spoof, the comic relief of the genre that somehow managed to get it right.

The Orville while not as straight-laced as Star Trek: The Next Generation or as moody and lifeless as Discovery has more in common with the original series than either of them.

What made the original Star Trek series good was the writing and the chemistry of the actors.  You didn't have to club the viewer over the head with the message.  The drama made sense.  Tension had a reason and didn't have to be manufactured.  You cared about the characters, maybe even shed a tear at their pain.

Tonight while watching The Orville it happened for me.  Yes, it was campy in spots but there were moments every bit as poignant as the the best Star Trek episodes regardless of who sat in the captain's chair.  It touched me like any good Star Trek episode would.  It made me think.  It made me feel.


The Orville works for the same reason Star Trek worked in the 60's.  We can identify with the characters.  We can see ourselves in their trials and tribulations without being forced to.  I think of The Orville as kind of a Next Generation if Picard had a better sense of humor.

It's a funny show but not Family Guy kind of funny.  The laughs aren't forced, they're natural and fit the narrative.  The kind of thing you might say to a friend in a similar situation.

OK the obvious question....

"It's a show about being on a spaceship with alien people 400 years in the future.  How would I EVER be in a similar situation?"

That's the gist of it, it's relatable, recognizable.  Not in the way that Deep Space 9 was in defiling the rose colored glasses of Roddenberry's Star Trek universe by exposing its dark underbelly.  Its rai·son d'ê·tre  to make the future just as ugly as our present.

No, the problem with many of the Star Trek series that came after Kirk and Spock was that they took themselves too seriously.  Somewhere along the line, they forgot that just shoehorning a current event into a Science Fiction context wasn't enough to be relatable to those of us that were watching.



For any work of fiction to succeed it has to meet us half way.  It has to connect us to their world by reaching a hand out to ours. 

I've seen that happen repeatedly on The Orville.

In "Nothing Left on Earth Excepting the Fishes" a title which references "The King and I" we saw multiple story lines intersecting and filling out the narrative.  The most primary of which spoke to finding common ground.  Something very much in the public conscience and something only addressable through a narrative in the current political climate.

It's no surprise, however, with Star Trek heavy hitters like Andre Bormanis and Brannon Braga showing up in the show's credits.  In the previous episode "Home" we even saw a couple of veteran Star Trek actors in Robert Picardo ( the EMH from Voyager ) opposite John Billingsley (Dr. Phlox from Enterprise)

You don't have all of these celebrated Star Trek alumni  jumping onboard The Orville just because they need a paycheck.  They see it too.

Where Discovery is a militant, lifeless shell devoid of passion or reason for being other than just...being, The Orville has managed to bring us back to what good Sci-Fi should be.

It's not an action movie, it's not sexy or gratuitous just for the sake of being so.  It's not trying to make Star Trek into Mission Impossible: Space Camp.

It's good writing, a good story and a dose of humor just where it's needed.  Even if that means poking fun at it's progenitor.  

And the fans love it.

I've had a very positive view of  The Orville since it launched ( pardon the pun ) but this season seems to be raising the bar.

At the end of "....Fishes" there was a poignant scene where Ed ( Seth McFarlane ) sets free a Trill ( the primary antagonist species ) that  betrayed him by appearing as a human and starting a relationship just to lure him into a Trill trap.  As the scene closed and she boarded her shuttle, Billy Joel's "She's always a woman" played the episode out.

I literally felt that moment.  Maybe it was the song....no...not maybe....the song fit the story perfectly.

That's good writing, that's making something completely alien relatable. 

That's why The Orville is a better Star Trek than Star Trek...

Tuesday, April 16, 2013

Defiance, not so much


If you've been waiting for a TV series that looks like the redheaded stepchild of a trist between Babylon 5 and Halo then I may have something that fits the bill.

Monday April 15th saw the premiere of Defiance on the SYFY network following on the heels of the companion video game of the same name that launched 2 weeks earlier.  It's set in a near future where the Earth is besieged by bad guy aliens plunging the world into a Mad Max style post apocalyptic landscape with a few familiar features like a battered St. Louis' gateway arch thrown in for realism.

There's a few other alien races besides the big ugly bad guy aliens that live alongside the human survivors in a somewhat tenuous allegiance.  After all, the old adage of the enemy of my enemy and such and such applies here.  Thus we're presented with yet another Sci-Fi story using aliens and a post apocalyptic world as a metaphor for the human condition.

The video game is supposed to follow the storyline of the television series albeit in another location and is designed from the onset to be an MMO.  That means graphics are passable at best but acceptable if you buy into the whole media convergence thing that SYFY is trying to push with Defiance.

From the 2 hour pilot it appears we're going to spend a lot of time watching a multitude of antagonists scheming toward their own ends.  Somewhere toward the end of the episode, however, everyone will put aside their differences and come together in one giant Kumbaya  moment .  The result of which will be to repel yet another invasion by the big, ugly bad guy aliens that look like escapees from MechWarrior and an fantasy RPG.

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During scenes depicting vistas in space or Aliens on the march the trademark SYFY production values shone through.  By that I mean cheap.  They looked like scenes out of a video game and considering the tie-in with Trion's game it's really no surprise that there's some cross-pollination. 

The most interesting thing about the whole franchise is trying to figure out whether the game supports the television series or vice versa.  From what I see it's the latter as the whole premise is tired and has been done better.  The only thing that makes Defiance different is the overt tie in with a video game.

The characters have no more depth than any other NPC in a video game in spite of how hard the writers try to make us care about them.  There's not a lot of room for plot development either unless they start getting wonky and unearth the Starship Enterprise under the Lincoln Memorial or something like that. 

I mean c'mon, let's face it, your plot is going to boil down to 4 things.

1. Racial tension (Babylon 5 copycat)
2. Exploring relationships between characters (kinda tough when they're basically just NPC's)
2. Finding the big super uber weapon to get rid of all those pesky big bad guy aliens 
3. Beating up on the big bad ugly aliens

MiniInTheBoxI sincerely hope that Syfy isn't pinning their hopes on the fact that the series has a companion video game.  Cable stations have been doing companion web apps for a few years with series like Breaking Bad.  Thing is, apps don't make a bad series good and neither will a video game. 

By this time next year I doubt we'll remember Defiance in the same way we remember Babylon 5 or  Star Trek the Next Generation if we remember it at all.